  class Innate_Skill_007 < Innate_Skill
    def initialize(actor)
      super(actor)
      @name = '不可侵犯！'
      @type = 3
      @description = '自身受到攻击时，使用光束射线对攻击者进行反击'
      @icon_name = "nova-s-03"
    end
    def on_take_damge(damge_info)
      @actor.innate_skills[0].make_target(damge_info.attacker)
      actions = @actor.innate_skills[0].make_actions
      action = Action_Bit.new(@actor, 1).set_delay_time(10).set_detail(58).set_block
      actions.unshift(action)
      action_flow.batch_add_actions_to_top(actions)
      @actor.add_popup_text(@name, 1)
    end
    def next_level_description
      return "每次触发可增加自身1%的攻击力，效果可叠加"
    end
  end
